﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RayDen.RayEngine;
using RayDen.RayEngine.Corrector.Managers;
using RayEngine.Spectral.Engine;

namespace RayEngine.Spectral
{
    public class Bootstrapper
    {

        private SceneManager sceneManager;
        public void Initialize(RayEngineScene scene)
        {
            EngineConfiguration.Instance.Mode = ColorMode.Rgb;
            ColorManager.Instance.Mode = ColorMode.Rgb;
        }

    }
}
